Entry level Developer | HTML and Javascript Programming
Clearwater/Saint Petersburg, FL
Immediate opening for a smart, ambitious HTML programmer looking for a good work environment at Vericle – a fast paced, innovative Internet billing technology company with extraordinary client-centered culture and focus on client relationships. Vericle offers integrated cloud-based practice management software, billing and revenue cycle management service, and client coaching for maximum profitability, compliance, practice growth, and office efficiency.
If you are motivated by having a role that
has a purpose – you improve healthcare and you help practice owners reach their goals
promotes mastery – you learn and master your skills
offers autonomy – you develop your own ideas on your own time
then Vericle may be the company for you.
You must love HTML/CSS and JavaScript. You must be self-driven and have a capacity to learn quickly without a lot of supervision. You will be responsible for responding to user support requests and user requirement analysis for a state of the art software application.
RESPONSIBILITIES
Day-to-day work involves responding to time-sensitive end-user and internal user requests (tickets), including:
Building new custom documentation
Working with end-users to gather requirements
Analyzing HTML and JavaScript
SKILLS
Proficient in HTML,CSS
Knowledgeable in JavaScript
Good communication skills
Good sense of design and layout
EDUCATION
College education or equivalent
Recent college graduates welcome – on-the-job training available
This post isn’t about programming or web development, sorry.
My wife and I are/were looking for a new home.
Ratings for builders are unreliable, all the big ones showed 1.5-3 starts because people are generally happy for a few months, then complain for a couple years, then are content. So it depends more on when they rated. So, I created something a little more objective… but only a little. I will probably work on law suits and lender ratings next, if I keep interested.
It’s not totally complete, if you have any corrections or missing data, let me know.
The difference between the various variable types in Java we’ve discussed.
Parameters are variables that represent the arguments passed into a method. They are declared in the method declaration. Take the main method as an example:
Parameters
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publicstaticmain(String[]args)
{
...
}
args is declared in the method declaration for main (inside the parentheses). Like any declaration, you need to declare its type, an array of instances of the String class. In other words, you declare the class or method, then inside the parentheses you declare what Java is supposed to be looking for. In this case it’s a set of Strings.
Parameters You’ve already seen examples of parameters, both in the Bicycle class and in the main method of the “Hello World!” application. Recall that the signature for the main method is public static void main(String[] args). Here, the args variable is the parameter to this method. The important thing to remember is that parameters are always classified as “variables” not “fields”. This applies to other parameter-accepting constructs as well (such as constructors and exception handlers) that you’ll learn about later in the tutorial. Java Variables
Makes perfect sense… wait… what? Variables and fields aren’t the same thing? Sigh… okay before we get into parameters let’s clear up that line.
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publicclassBicycle(){
doublespeed;
intgear;
//Setters and Getters ommitted for space.
publicintchangeGear(intgearShift){
intnewGear;
newGear=gear+gearShift;
// pretend there's some conditionals here that check that the gear is valid
A field is a variable that is declared inside the class block but outside of the methods or constructors.
Parameters are the names of the variables that are going to be used inside of the method. You pass in arguments, and parameters are used inside of the method. An argument is also called an actual parameter, because it is the actual value that is being computed while the parameter is the variable itself. Meanwhile, the words arguments and parameters are mostly used interchangeably, because it is often confusing when trying to talk about your methods and it’s usually not too important to distinguish.
Local variables are designated inside some block of code that limits their scope. That means the variable can onlybe set, accessed, or retrieved in the scope of the block. In programming, these variables are only visible and editable in the block of code in which they are created. More specifically in Java:
Local Variables Similar to how an object stores its state in fields, a method will often store its temporary state in local variables. The syntax for declaring a local variable is similar to declaring a field (for example, int count = 0;). There is no special keyword designating a variable as local; that determination comes entirely from the location in which the variable is declared — which is between the opening and closing braces of a method. As such, local variables are only visible to the methods in which they are declared; they are not accessible from the rest of the class. Java Variables Tutorial
Let’s look at an example:
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publicclassBicycle(){
doublespeed;
intgear;
//Setters and Getters ommitted for space.
publicintchangeGear(intgearShift){
intnewGear;
newGear=gear+gearShift;
// pretend there's some conditionals here that check that the gear is valid
returnnewGear;
}
}
In this example, we are in the class Bicycle with the method changeGear which takes input for the gear change (gearShift) and then outputs the new gear. The new gear is a local variable (newGear) which is can only be used in the method.
Our example is fine for demonstrating a local variable but it’s not the only example of a local variable. A local variable can be inside constructors, lambda’s, conditional blocks, etc.
Why keep variables local?
Memory. In Java (and most languages) when a variable is local, it doesn’t have to remain in memory. This might increase performance.
Safety. By “encapsulating” a variable, you keep it safe. It’s less likely that you will accidentally change the value. Java’s encapsulation powers aren’t limited to local fields, private instance variables vary in usage, but follow similar principles.
Ease of use. While points 1 and 2 definitely make coding Java easier, naming variables is really important. Picking the right, descriptive identifier is necessary to keep code legible and workable. Local variables make it easy to name them with simple and descriptive identifiers. Additionally, the type casting makes it easy to see what the variable does locally.
What is an instance variable? A class member that each instance of the class inherits, each containing an independent value from the same member in other instances.
Instance Variables (Non-Static Fields) Technically speaking, objects store their individual states in “non-static fields”, that is, fields declared without the static keyword. Non-static fields are also known as instance variables because their values are unique to each instance of a class (to each object, in other words); the currentSpeed of one bicycle is independent from the currentSpeed of another.
In the following sample code, we set up a class. This class will be referenced in our application. This class has two instance variable members, speed and gear. While each bike shares a variables named speed and gear each instance has its own variable, with its own place in memory and value. Continue reading “Java Variables Examples 1 – Instance Variables”→
Capitalization of First Letter in Angular with a Custom Filter (And JavaScript generally too).
Capital not Capitol.
Angular has some great built in filters, but one case that comes up the Angular doesn’t handle automatically capitalizing the first letter in a string. (Skip to the bottom to get the code snippet if you don’t care about my babbling)
For capitalizing the first letter, but leaving the rest of the string the same, we’ll use the substring, toLowerCase and toUpperCase methods.
I’m assuming you have a module set up, I’m using the app convention.